{"product_id":"donkey-kong-game-boy","title":"Donkey Kong (Game Boy)","description":"\u003cdiv class=\"flex flex-col text-sm pb-25\"\u003e\n\u003carticle class=\"text-token-text-primary w-full focus:outline-none [--shadow-height:45px] has-data-writing-block:pointer-events-none has-data-writing-block:-mt-(--shadow-height) has-data-writing-block:pt-(--shadow-height) [\u0026amp;:has([data-writing-block])\u0026gt;*]:pointer-events-auto scroll-mt-[calc(var(--header-height)+min(200px,max(70px,20svh)))]\" dir=\"auto\" data-turn-id=\"request-699daf75-4014-8384-ab3c-22c72e9b84ac-32\" data-testid=\"conversation-turn-119\" data-scroll-anchor=\"true\" data-turn=\"assistant\" tabindex=\"-1\"\u003e\n\u003cdiv class=\"text-base my-auto mx-auto pb-10 [--thread-content-margin:--spacing(4)] @w-sm\/main:[--thread-content-margin:--spacing(6)] @w-lg\/main:[--thread-content-margin:--spacing(16)] px-(--thread-content-margin)\"\u003e\n\u003cdiv class=\"[--thread-content-max-width:40rem] @w-lg\/main:[--thread-content-max-width:48rem] mx-auto max-w-(--thread-content-max-width) flex-1 group\/turn-messages focus-visible:outline-hidden relative flex w-full min-w-0 flex-col agent-turn\" tabindex=\"-1\"\u003e\n\u003cdiv class=\"flex max-w-full flex-col grow\"\u003e\n\u003cdiv data-message-author-role=\"assistant\" data-message-id=\"f24161c1-5063-45ce-b1a3-9f553536fe4a\" dir=\"auto\" data-message-model-slug=\"gpt-5-2\" class=\"min-h-8 text-message relative flex w-full flex-col items-end gap-2 text-start break-words whitespace-normal [.text-message+\u0026amp;]:mt-1\"\u003e\n\u003cdiv class=\"flex w-full flex-col gap-1 empty:hidden first:pt-[1px]\"\u003e\n\u003cdiv class=\"markdown prose dark:prose-invert w-full wrap-break-word dark markdown-new-styling\"\u003e\n\u003cp data-start=\"79\" data-end=\"384\"\u003eDonkey Kong per Nintendo Game Boy non è “il solito” Donkey Kong. Parte come il classico arcade con Mario che sale scale e schiva barili… e poi ti spiazza: dopo i primi livelli diventa un puzzle-platform enorme, con decine e decine di stage, meccaniche nuove, chiavi, interruttori, leve e salti chirurgici.\u003c\/p\u003e\n\u003cp data-start=\"386\" data-end=\"624\"\u003eQui Mario è super agile: capriole, salti all’indietro, movimenti che anticipano roba vista anni dopo su console più potenti. È un titolo intelligente, tecnico, costruito con una cura maniacale nel level design. Altro che semplice porting.\u003c\/p\u003e\n\u003cp data-start=\"626\" data-end=\"706\"\u003eVersione \u003cstrong data-start=\"635\" data-end=\"646\"\u003ePAL EUR\u003c\/strong\u003e, codice DMG-QD-EUR, edizione europea per Nintendo Game Boy.\u003c\/p\u003e\n\u003cp data-start=\"708\" data-end=\"887\" data-is-last-node=\"\" data-is-only-node=\"\"\u003eÈ uno di quei giochi che molti ricordano come “quello dei barili”… finché non lo rimettono dentro e capiscono che è molto di più.\u003cbr data-start=\"837\" data-end=\"840\"\u003eSe ami il Game Boy vero, questo è obbligatorio.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"z-0 flex min-h-[46px] justify-start\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003cdiv class=\"mt-3 w-full empty:hidden\"\u003e\n\u003cdiv class=\"text-center\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e","brand":"Score Edge","offers":[{"title":"Default Title","offer_id":52469610905947,"sku":"SE001161","price":19.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0933\/8555\/6315\/files\/IMG_20260226_152121.jpg?v=1772119195","url":"https:\/\/www.scoreedge.it\/products\/donkey-kong-game-boy","provider":"Score Edge","version":"1.0","type":"link"}